So I have made some simple 3d biped humanoids before and wanted to make a more realistic human generic male figure. I've been following some online tutorials and think I've got good topology for a low poly but well proportioned detailed figure. Finishing textures at the moment.
25 Feb 2016
4 Jul 2015
Youtube tutorial
I just uploaded my first attempt at a Youtube 3d tutorial. Based on my earlier character tutorial from this blog, I do a walk through in the software with commentary / instructions. view it here.
10 Jun 2015
Storyboards and Pitch Design
Over the years I have made many design storyboards for pitches and projects. Many for TV titles, promos, commercials. I have hand drawn them, digitally collaged, vector art. I did not think to keep so many of them and now lost - I have here a selection that were saved.
25 Feb 2014
Sundance Film Festival Projections
Having worked on the Sundance Institute Center's wall projections in 2013 we were asked again to produce some eye catching content for the 2014 festival. This was the 30th anniversary of the festival so we made every effort to make the graphics as striking as possible. Two simultaneous HD projections flanked either side of a touchscreen wall area and the content was all themed to promote the HP sponsored digital archives and history of the festival dating back to the eighties.
The project was commisioned by Simon Collins of London agency GMR Marketing. I worked closely with Joel Harrison who had been a major contributor to the first 2013 festival project. We also took on great help from designer / animator's Jun Iwakawa and Ian Macklin.
See a movie cut of it here.
The project was commisioned by Simon Collins of London agency GMR Marketing. I worked closely with Joel Harrison who had been a major contributor to the first 2013 festival project. We also took on great help from designer / animator's Jun Iwakawa and Ian Macklin.
See a movie cut of it here.
14 Aug 2013
CV Updates
![]() |
| just some of the letter 'O' shapes from the many jobs I've worked on. |
Here is an extract from my latest CV update outlining my skill set which I am now offering on a freelance basis.
Specialties:
- 3d Maya Generalist
- Creative Design
- Compositing
- Compositing
- Motion graphics and 2d animation
- VFX Supervision
- On Set Supervision
- Bidding / Costing VFX Shots and sequences
- Delivering VFX
- Bidding / Costing VFX Shots and sequences
- Delivering VFX
- Client Facing
- Pre-vis, storyboarding, animatics
- Pre-vis, storyboarding, animatics
- CG enhanced Illustration & photographic retouching
- Team Management & Recruitment
- PR / Marketing
- Team Management & Recruitment
- PR / Marketing
- Business development
- CG business administration and consultation
Software expertise: Maya, Nuke, After Effects, Photoshop, Flash, ToonBoom, Filemaker
full details about me can be seen here.
16 Jun 2013
Science and InfoGraphics
23 May 2013
Eurovision Song Contest Promo
We made a fantasy world high end promo for Zlata Ognevich. We were asked to create an immersive animation for Zlata’s entry, Gravity, which was performed at the Eurovision Finals in Malmo, Sweden in May. Zlata came within 20 points of the eventual winner Denmark and she finished third in the end.
I headed the animation department which included all our guys plus some of our favourite freelancers to do some serious compositing, chromakeying, tracking and effects. I personally composited the pictured scenes as well as making the 3d diamonds.
The video can be seen here on YouTube where it's had 2.5 million hits.
21 May 2013
Subscribe to:
Posts (Atom)

















