I have been modding 3d game characters for a while and really wanted to build some from scratch. With most of the work done during lockdown early summer 2020 I have just got round to finishing these models. They are low poly figures in multiple poses and with many possible variations in colours and costume texture maps. They should be easy to multiply into armies of hundreds without crashing anything. They are pretty historicaly accurate and researched I think. They include image, bump and transparency maps. They were made in Maya and rendered there with Arnold.
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